I like to work with Unity3D and will publish some indie games soon when I am ready.
My first attemp was "Chaotic Cat" for the brackeys game jam 2021.2. You can play it online or download a Windows Version.
Here is a little gameplay video:
The second attemp is my second submission to a gamejam, the Metroidvania Month 19.
I always liked to play platform-games, especially the last years-so-called Metroidvania / Soulslike subgenre, for example: Blasphamous, Salt & Sanctuary, Hollow Knight.
Here is my own first kind of these games: Crashlands 2D
I had much fun making big updates during this one month of gamejam time.
It is a full game now, you can complete the game with 100 % when you defeat all 3 Bosses and do the side quest.
More on youtube: https://www.youtube.com/channel/UCvyfpgLEqbpoABwaAb_xpGg
The third Gamejam was the Brackeys 2022.2 Jam.
My submission was a challenge for myself to use one of my tutorial scripts about flocking to make a prototype out of this starting point. I had only a flock.cs script in my archive which moves some fishes around.
The result is this game, where you be the dolphin king and swim with your swarm, grow while eating food and have to be aware about the bombs and the sharks and some other unfriendly stuff.
A little gameplay impression you can see here:
After this I thought I need a longer break, crunch times are intensive. Also if you do this enthusiastic for your own project.
But one week later I had 2 new asset bundles bought and the cozy autumn gamejam was in sight. I thought ok, when I find a nice challenge and game idea, then I will try the next gamejam.
And here we go: Submission done and my only question is: Can anyone beat the level 5? I am not able to rescure all bunnys in this hardcore level.
You want to see the challenge? Here we go:
Now I will take time to overwork all 4 published games to a state where I can put them on steam wishlist.
And the winner will get a polished, final version in low price segment.
I hope I can once finalize my VR projects too. One is really potent but as a solo dev without much budget it is hardcore to finish it. I calculate with several years to bring my vision to public live. I will continue posting the progress of all projects on twitch and youtube.
More about me and my projects:
http://www.cag.co.at
http://www.mindentertainment.org
http://www.mindloveproject.net